Enable/disable an Actor.
Hello! I have two trigger boxes. Both of them make some objects play animations. But I want the first trigger box activate the second trigger box. Without overlapping the first trigger box - the second doesn't work or doesn't exist. How can I make it with blueprints?? Thank you.
asked Sep 16 '18 at 08:36 PM in Blueprint Scripting
Ok so you want to have communication between 2 seperate blueprints. The method I am using is the following :
I hope I helped you. If you did not understand something then feel free to ask me to create screenshots with an example of those steps. (I did not do it at the moment because I am using my phone to answer you).
answered Sep 16 '18 at 09:43 PM
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