Problem with Animation replication

I have a problem with replicating animation in UE4. All animations work fine when singleplayer, but in multiplayer server sees client’s animation and it’s own, client only sees it’s own animations, but not the server’s.
Below are screenshots of ThirdPersonCharacter Class.

Never mind, solved it, looks like the “Event tick” node was causing all the problems, just replaced the Event tick with Input axis forward and right leading to the switch node.