Good time of the day,
While playing with blueprints, camera, player controller and character I've got a problem setting up a camera to look at where a player is looking.
In other words what I'm doing: I 'm tracing line from player location to forward vector*500, if this line hits anything, then I'm making player's camera to look to that hit location, if nothing is hit, then look at the end of forward vector.
The problem is it doesn't seem to be working as I expect it to. Blueprint image attached. What could I miss during the setup?
Thanks in advance!
asked Aug 13 '14 at 07:03 AM in Blueprint Scripting
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