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How to change gravity?

Hello! I want to turn on Gravity simulation for an actor (cube), when the player overlap a trigger box. Without overlapping the trigger box, actor (cube) will remain without gravity simulation. How can I achieve it through blueprints? Is there a node to turn off/on gravity for actors?

Product Version: UE 4.20
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asked Sep 17 '18 at 12:13 PM in Blueprint Scripting

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avatar image Everynone Sep 17 '18 at 04:17 PM

So you still want physics interaction but no gravity?

avatar image NewMan2332 Sep 17 '18 at 04:43 PM

I want to make a scene; when character overlapp a trigger and one object start flying around. Same as if would manually turn on gravaty for actor.

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Like this:

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answered Sep 17 '18 at 04:24 PM

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avatar image NewMan2332 Sep 17 '18 at 04:44 PM

Thank you. I will try

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