Can I use C++ and Blueprints in one project?

My question is quite self explanatory. I would like to use c++ in my project so I can become familiar with how to use the language within UE4 before I go to university. However I would also like to use blueprints in the same project for stuff I wouldn’t otherwise know how to do in C++.

Is this possible?

Yes, it is optimized to use both at the same time. You can create classes in c++ and have special Property Parameters to provides Variables and Function to your Blueprints.

Please watch the Blueprint and C++ Tutorials from Epic Games on Youtube to get started (:

See, This
https://www.reddit.com/r/unrealengine/comments/6hzy20/can_you_work_on_a_game_using_both_c_and/

See, this:
https://www.reddit.com/r/unrealengine/comments/6hzy20/can_you_work_on_a_game_using_both_c_and/