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色々と探ってみたのですが、見つからなかったため質問失礼します。 現在、マルチプレイのゲームを作成しています。 キャラクター選択やその他で、どのコントローラーからの入力かを取得したいのですが、方法はありますでしょうか? イメージ的にはGet Player ControllerノードのPlayer IndexにつなげられるIDを取得できたらと考えています。 どのプレイヤーか、または、どのコントローラーか、を判別する方法はありますでしょうか?

Product Version: UE 4.19
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asked Sep 21 '18 at 10:07 AM in Japanese

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answered Sep 21 '18 at 11:26 AM

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avatar image elce_UE Sep 25 '18 at 05:13 AM

ご回答ありがとうございます。 なるほど、特別な設定がなくとも各プレイヤーの入力処理を取れるのですね! ありがとうございました!

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