Smoothing groups are missing when importing FBX file into UE 4.19.x / 4.20.x
Has anyone experienced the following issue - FBX file with skeletal mesh with smoothing groups imports into UE4 without smoothing groups (yet, in Autodesk FBX Converter smoothing groups are clearly present) ?
I don't recall having this issue before, but I didn't work with skeletal meshes to much in the past.
asked Sep 21 '18 at 02:08 PM in Using UE4
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