Moving skybox with player

How do I make the skysphere stay a fixed distance and rotation according to the player position.

I’m trying to create a rendered to infinity skybox that doesn’t change by player position

dude really? youve asked basically this same thing several times. what are you a bot?

Lol no but this is what happens when you’re stressed and no one replies to your requests for help!

Mind you I wasn’t sure if it might be better served as a rendering question over a blueprint one.

But thanks for answering the question in the other thread!

Sorry about the repeats