Make spawner from RPG template spawn systematicly

So what i want is to make spawner from RPG template spawn systematicly. With that i mean i want spawner#1 to spawn the first wave then i want spawner#2 to spawn wave 2 and spawner#3 to spawn the 3rd wave

This is so i can make the player progess from one place in the the map and further out…

i dont know any rpg template but all you really need to do is to have all your spawners in a array then increment a get. theres a bunch of ways to create and populate the array. in the picture below i created a basic example in the level bp

I am referring to this asset pack from epic Action RPG in Epic Content - UE Marketplace

hmmm i havent seen that one before. still the comment from before still stands as the basic idea. i cant really go through that project right now to tell you exactly what to do, but really all you need is a system that tells the spawners when to spawn enemies, and another script that tells the game which spawner to use.