Anyone know much about Github + UE4 Source Control?

Does anyone know about using UE4 Source Control here with Github? A guy I am working with is having issues but I am out of ideas so I am writing to see if anyone here might have any expertise on this sort of thing?

Basically what’s happening is I am working for someone developing a UE4 Game Project for him and his company but, oddly the files I uploaded don’t show up right on his end, something is missing, or not working and such.

When I downloaded the project I followed this YouTube Tutorial here Unreal Engine - Source Control and GitHub Setup Tutorial - YouTube where I learned the basics of Git, Installing Git Bash, LFS, and connecting it to Unreal Engine 4 for source control.

Doing the above allowed me to download the files to my end since I didn’t have the project until that occurred where I then proceeded to work on a lot of his stuff.

Several Files and Assets have changed since then and were uploaded and/or added to the Github Master but for some odd reason when he tries to sync and look at everything on his end some of the stuff isn’t there and isn’t working right on his end giving errors in Unreal Engine 4 when he went to test it just to see if the changes I made to his project were working or not.

An example of this would be I added some changes in the blueprints to give the game a Main Menu Widget but after pushing to github he didn’t see that on his end. The blueprint for it was empty even though he synced git to obtain it.

I have no clue at this point other than telling him to try redownloading everything from git to his side to see if that will fix it maybe.

Any ideas what could be wrong?

Hey, I feel ya me and my buddy tried passing a project that used BP’s and github and git, and git desktop blew up and didn’t let us do that. I wish UE4 had an in engine source control

Funny enough too we used the same video you guys used and we always got an error passing the project back

Oh yeah? Lol, that’s pretty funny. Honestly I hate source control with github, it’s always been a hassle for many projects I’ve worked on. I prefer just zip files or perforce. Both of these are way easier.

Yeah, he kinda paused the project on me because of it. I’ve done everything I can so at this point I am pretty clueless as to what the problem is on his end. I even suggested that he zip up his existing project and redownload the github copy I uploaded to see if that works but he hasn’t listened to me so at this point I’m not going to continue to waste my time any further on it. I am 150% sure I did it right.

Yea don’t even bother man Git won’t get you anywhere I use Gmail to pass the project back and forth yes it is a hassle. But, you know whatever gets you along right haha