How to move a child actor along a defined track
I'm doing a puzzle game, and I need an object that have 2 part. Part 1 can move along a defined track on part 2 and return true value when stop right position. The track not straight line. I'm newbie in ue4. So, what should I do? Set Relative Location? But what about track? Hope some help plz... Thank you so much !
asked Sep 23 '18 at 03:47 PM in Blueprint Scripting
Look into splines, you can shape them the way you want an have an object slide along it.
answered Sep 23 '18 at 04:20 PM
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