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How to move a child actor along a defined track

I'm doing a puzzle game, and I need an object that have 2 part. Part 1 can move along a defined track on part 2 and return true value when stop right position. The track not straight line. I'm newbie in ue4. So, what should I do? Set Relative Location? But what about track? Hope some help plz... Thank you so much !

Product Version: UE 4.20
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asked Sep 23 '18 at 03:47 PM in Blueprint Scripting

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Look into splines, you can shape them the way you want an have an object slide along it.

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answered Sep 23 '18 at 04:20 PM

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avatar image LatFoued Sep 23 '18 at 04:29 PM

Indeed, Splines can be useful effectively for this. If I recall correctly UE's Content examples has an example for this specific case.

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