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Equal rotation between vr hands

Hi, I'm kinda new to blueprints, I made a small VR game but I have a little problem. I would like to rotate the player when the hands are rotating. (For example a motorcycle game with two hands on the steering wheel) I was thinking about creating a center point of the two hands and let the player follow the rotation of that center point. I've attached a picture of how I did it first but since the hands are not always equal next to each other, there is a constant moving so this is totally wrong. How can I solve this?

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Product Version: UE 4.20
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asked Sep 23 '18 at 07:28 PM in Blueprint Scripting

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