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Why is android-project size too big?

Hello! I didn't find any solution. When I package new(empty) project on andorid, it has the size about 158 MB!!! I looked these answers (but it doesn't work for me):

https://answers.unrealengine.com/questions/70842/why-are-android-file-sizes-so-big.html https://answers.unrealengine.com/questions/94697/decrease-size-of-apk-memory-game.html https://answers.unrealengine.com/questions/155933/size-apk-is-too-big-tappychicken-project.html

https://docs.unrealengine.com/en-us/Platforms/Android/ReducingAPKSize

I tried to do this:

Deleting these engine 2 folders remembering to back them up and replacing them - else UE4 will not load the next time!:

Engine/\Content/\Slate/\Fonts

Engine/\Content/\Slate/\Common

and changing

+ContentDirectories=/Engine/MobileResources

to

-ContentDirectories=/Engine/MobileResources

in BaseEditor.ini in Engine/\Config

But when I cook my project after these steps that throw errors such as "..Engine/Content/Slate/Common/BoxShadow.png doesn't exist

..Engine/Content/Slate/Common/BoxShadow.png doesn't exist

..Engine/Content/Slate/Common/BoxShadow.png doesn't exist

..Engine/Content/Slate/Common/BoxShadow.png doesn't exist

and so on" After 30-40 secs the cooking failed.

PLEASE HELP!

Product Version: UE 4.20
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asked Sep 24 '18 at 03:11 PM in Packaging & Deployment

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13xMASTERx13
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