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Issue with Widget Component

Hi! I have this little issue, i made a widget_BP with a progress bar, and a custom event to increase the bar. alt text

Now i've added this widget in a widget component inside another actor, now i want to call my custom event to start the bar but i cannot see my custom event in the list alt text

Is this a wrong way ? I just want to see a different progress bar on the top of every my actors in the scene, thanks !

Product Version: UE 4.20
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asked Sep 24 '18 at 10:49 PM in Blueprint Scripting

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Cervelx
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This is alright, there's just one more extra step you need to take - you have to get the user widget object and cast it to your widget class, like this: alt text

In your case, you'd take gasoline progress bar and get its user widget object which you'd cast to GasolineCarBar_Widget. From there you can call your function.

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answered Sep 24 '18 at 11:48 PM

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Dovlahkin
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avatar image Cervelx Sep 25 '18 at 08:49 AM

Thanks man !

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