Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Niagara won't compile when building engine

I am trying to compile UE on Opensuse 15.0 but Niagara plugin gives me an error:

 Performing 3 actions (8 in parallel)
 [1/3] Link (ld) libUE4Editor-Niagara.so
 /sda/UnrealEngine/UnrealEngine-4.20/Engine/Plugins/FX/Niagara/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Niagara/Module.Niagara.1_of_3.cpp.o: In function `FVector4::GetSafeNormal(float) const':
 /sda/UnrealEngine/UnrealEngine-4.20/Engine/Source/Runtime/Core/Public/Math/Vector4.h:(.text._ZN33UNiagaraDataInterfaceSkeletalMesh51GetTriCoordPositionVelocityAndNormalBinormalTangentI30FSkinnedPositionAccessorHelperI17TIntegralConstantI29ENDISkeletalMesh_SkinningModeLS3_2EEE20FNDITransformHandler23FSkelMeshVertexAccessorILb1EE16FConstantHandlerIiES9_IfE16FRegisterHandlerIfESD_SC_IiEEEvR16FVectorVMContext[_ZN33UNiagaraDataInterfaceSkeletalMesh51GetTriCoordPositionVelocityAndNormalBinormalTangentI30FSkinnedPositionAccessorHelperI17TIntegralConstantI29ENDISkeletalMesh_SkinningModeLS3_2EEE20FNDITransformHandler23FSkelMeshVertexAccessorILb1EE16FConstantHandlerIiES9_IfE16FRegisterHandlerIfESD_SC_IiEEEvR16FVectorVMContext]+0x1238): relocation truncated to fit: R_X86_64_PC32 against `.LCPI22620_5'
 clang++: error: linker command failed with exit code 1 (use -v to see invocation)
 ERROR: UBT ERROR: Failed to produce item: /sda/UnrealEngine/UnrealEngine-4.20/Engine/Plugins/FX/Niagara/Binaries/Linux/libUE4Editor-Niagara.so
        (see ../Programs/UnrealBuildTool/Log.txt for full exception trace)
 Total build time: 29.38 seconds (Local executor: 0.00 seconds)
 make: *** [Makefile:188: UE4Editor] Error 5

Is there a way to disable niagara from compiling since I won't be using it in current projects.
Here is full log

Thank you!

Product Version: UE 4.20
log.txt (2.4 kB)
more ▼

asked Sep 25 '18 at 06:50 AM in Installation & Setup

avatar image

1 3 6

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Solved by deleting Niagara folder inside /Engine/Plugins/FX/

more ▼

answered Sep 25 '18 at 09:30 AM

avatar image

1 3 6

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question