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Construction script not firing on gear VR / Oculus Go

I've added some debug lines to draw in the construction scripts of a couple BP classes. When I launch the game in mobile preview I can see these lines clearly fire. When I package to the oculus go/ gear VR they do not. This isn't related to debug draw lines. Nothing in the construction script is firing on these devices. Am I missing something?

Product Version: UE 4.20
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asked Sep 25 '18 at 04:35 PM in Blueprint Scripting

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avatar image mightyenigma Sep 25 '18 at 05:29 PM

And you've already made sure that your packaging mode is Developer, and not Shipping? Shipping builds skip over Print String, Print Text, etc. nodes.

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