UGameplayStatics::GetAllActorsOfClass is inaccessable?
I have been trying to implement multiple different uses of UGameplayStatics but I consistently am met with the error of "UGameplayStatics::GetAllActorsOfClass is inaccessible". Based on documentation and everyone else, this clearly should not be the case.
I have been trying to use multiple different #include for referencing UGameplayStatics but none of them seem to make a change.
Am i referencing UGameplayStatics incorrectly or is there a bigger issue i should be looking for?
asked Sep 26 '18 at 12:34 AM in C++ Programming
I had the same problem. This approach worked for me better:
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