[4.20 iOS] White screen on startup

Since upgrading to 4.20.3 and iOS SDK12 the splash screen draws correctly, then I get a white screen on startup. UMG still draws however and the game is still interactive. However changing levels then crashes it. None of this was happening in 4.19 with iOS SDK 11, but after the Mac updated itself to SDK 12 the issues began.

Is anyone else experiencing this?

It’s late and I’m tired so I’ll clarify:

  • 4.19 + SDK 11 = no issues
  • 4.19 + SDK 12 = issues
  • 4.20 + SDK 12 = issues

Cheers

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks