Destructible Mesh on game start?

Hello,
I’m currently working on a ruined city, and I thought I could make the wall’s crumble using the Destructible Mesh option in Unreal Engine. However I can’t manage to get the Destructible Mesh to destroy the walls the moment the game starts. Is there any way to do that?

Hello. To destroy the wall the moment the game start you will have to set it like the way i set it in the picture. on event begin play :
create a reference to your destructible mesh in your level blueprint and use the apply damage node, to apply damage to it when the game starts. hope this helps ?

Yes, thank you very much. This helped a lot!