I made a Human with makehuman, how do I export it to ue4?

So I made a human using makehuman and I was wondering how would I export this to ue4 as a skeleton because I would like to replace the ThirdPerson Character with this. Would I have to put in blender? If so what would I have to do in blender? Any help is appreciated. Thank You!

go to the pose tab and ensure you have the rig that you want. then click save then the export tab. select the filetype you want to use (fbx or obj likely), enter a name/ filepath, and click export. no need to use blender unless you want to modify something.

How would I replace the third person default character with my character?