"Get attach parent actor" returns None in Construction Script

It seems that the “Get attach parent actor” returns None when used in a construction script. Is there a workaround for this issue? If not, should access to this function be revoked within a construction script?

I am experiencing the exact same issue in 4.21.2, It only works in BeginPlay. Why can we use it in construction script or why doesn’t it return the expected value?

Hello

I does appear to be a limitation with the construction script (I’m not sure why).

For a workaround, you can make a BP Function and select the “Call in Editor” check mark. Then when you call the function from the editor it will work like it was in the construction script.

Oh, that sounds like a very smooth solution, thank you very much!!