Nav Mesh moves when playing.
As soon as i start playing, either in editor, or building and playing, the nav mesh that i have set for the level shifts it's location as seen in the images below. No idea how or why this is happening so any help at all would be greatly appreciated.
Image 1: nav mesh as i have it set up
Image 2: nav mesh when playing
asked Sep 27 '18 at 10:33 AM in Using UE4
Deleting the generated nav mesh offset and rebuilding worked for me.
answered Nov 01 '18 at 11:14 PM
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