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Nav Mesh moves when playing.

As soon as i start playing, either in editor, or building and playing, the nav mesh that i have set for the level shifts it's location as seen in the images below. No idea how or why this is happening so any help at all would be greatly appreciated.

Image 1: nav mesh as i have it set up alt text

Image 2: nav mesh when playing alt text

Product Version: UE 4.20
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asked Sep 27 '18 at 10:33 AM in Using UE4

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shardfall
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avatar image shardfall Sep 29 '18 at 08:00 AM

Update, i have deleted and completely redone the nav mesh, laying a nav volume over each individual space of floor, it has made it worse. Still no idea what could be causing this or how to fix it so any help at all would be appreciated.alt text

navupdate.png (245.2 kB)
avatar image DmitriAzimov Nov 01 '18 at 10:21 PM

Hi, did you find the solution to this? I hit the same problem.

avatar image shardfall Nov 01 '18 at 11:13 PM

Yes I did sorry forgot to post it here. In my case it was auto generating a nav mesh offset. Just delete it and rebuild your mesh. That's what fixed mine.

avatar image DmitriAzimov Nov 02 '18 at 08:53 PM

Thanks it worked

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Deleting the generated nav mesh offset and rebuilding worked for me.

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answered Nov 01 '18 at 11:14 PM

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shardfall
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