I managed to package my game successfully with no errors, but when I tried to start it up it immediately crashed. When I checked the logs I found this:
[2018.09.27-12.35.49:661][ 0]LogWindows:Error: Fatal error: [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Engine\Private\GlobalShader.cpp] [Line: 339]
[2018.09.27-12.35.49:661][ 0]LogWindows:Error: Missing global shader FPixelShaderDeclaration, Please make sure cooking was successful.
How do I fix this?