Sequencer : Change take at runtime
Is it possible to change a take from a sequence at runtime ?
The idea is to change some elements from a sequence according to the player action.
Thanks for your awnsers,
asked Sep 27 '18 at 01:59 PM in Using UE4
Not at the moment, but we're looking to add these controls to blueprints eventually.
answered Oct 18 '18 at 09:28 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here