Sequencer : Change take at runtime

Hi everyone,

Is it possible to change a take from a sequence at runtime ?

The idea is to change some elements from a sequence according to the player action.

Thanks for your awnsers,

Somegemeto

Not at the moment, but we’re looking to add these controls to blueprints eventually.

is this feature now operational? having the ability to control takes at runtime through blueprints would greatly improve our cinematic pipeline.

Has it worked now?