Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Why isn't EKey struct exposed to blueprints?

The question is about this struct with all the keys: https://api.unrealengine.com/INT/API/Runtime/InputCore/EKeys/index.html

It would be useful to have it exposed in blueprints, to just switch between integers (enum). Not exposing it generates a risk of somebody switching using strings as an easy substitute (even I got tempted to maybe use it as a quick solution to not waste time). The other strategy is to use a massive amount of if statements which is also bad.

I know there are events exposed for every single key on the keyboard. That's good. But sometimes we don't want to use separate executions for every key. For example, when we want to transfer information about the key pressed to some specific class which is not really an input receiver, it's fast and easy to just create "Key" input in the function of that class. It's not so useful right now.

Maybe there is some enum for keys atm which I don't know about? EKeys seems the only one.

What do you guys think?

Product Version: UE 4.19
more ▼

asked Sep 27 '18 at 02:03 PM in Blueprint Scripting

avatar image

186 4 10 16

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question