Menu in game (on a screen)
Hey tedarnott316--Everynone is correct--you can use a Widget component to create a floating HUD that you're thinking of. You can place the widget component on an actor and orient it anyway you want with the actor or in the level i.e. like storing the widget component on a clipboard actor/model.
answered Sep 28 '18 at 09:52 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here