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Physic constraint

I'm building a grapple hook system with physics constraint but when I try to use the linear motor to approach the character of the hook it starts rotating and running in random directions, my goal is to make a system like AOT (attack on titan)(Shoot the hooks with the mouse buttons and fly to them by pressing space) , any suggestion?

Thanks in advance !!!

Event Tick

Left Mouse Button (Hook Release)

Space Key Pressed

Product Version: UE 4.20
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asked Sep 27 '18 at 06:45 PM in Using UE4

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Kill3rPT
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avatar image Kill3rPT Sep 28 '18 at 07:23 PM

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