I'm building a grapple hook system with physics constraint but when I try to use the linear motor to approach the character of the hook it starts rotating and running in random directions, my goal is to make a system like AOT (attack on titan)(Shoot the hooks with the mouse buttons and fly to them by pressing space) , any suggestion?
Thanks in advance !!!
asked Sep 27 '18 at 06:45 PM in Using UE4
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