Oculus Go Controller Glitchy

Hi there :smiley: i am using 4.20.3 and wanted to create a project for the Oculus go. I used the VR-Template as a starting point and just changed everything i needed to so i can play it on the oculus and deleted all assets from the MotionControllerMapā€¦

The controller is tracked just like in the oculus go menu but every other frame it glitches to the center of the map (0,0,0). When i set up a project with 4.19 everything works just fine :frowning:

Maybe someone can help my and has a solution to this, i uploaded my current test-project in which the bug occurs. https://www.-neumann.de/unreal/Go_Test.rar