Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Cross-Platform Multiplayer Development Help

I want to make a game that supports multiplayer matchmaking cross-platform between as many platforms as possible (PS4, XBox, Windows, Linux, Mac, Mobile, Nintendo, etc.). I want to allow for in-game item purchases. I want each item to be linked to an account that can be used independent of a platform.

To narrow down my problem, I am in search of matchmaking software or services such as Steam, Occulus, or GameSparks. I did some reading and it appears that Steam is not compatible with PS4 for example, but I could be wrong. I like how Fortnite has the idea of an account that is separate from a PSN account. If I am not mistaken, it is just an Epic account that is linked with a PS4, XBox, or some other account.

Any help, tips, ideas, or guides towards achieving this goal would be greatly appreciated. Thanks.

Product Version: Not Selected
more ▼

asked Sep 29 '18 at 01:23 AM in Everything Else

avatar image

35 3 5 10

(comments are locked)
10|2000 characters needed characters left

2 answers: sort voted first
more ▼

answered Dec 20 '18 at 06:36 PM

avatar image

35 3 5 10

avatar image RZT UltraZack Feb 18 '19 at 02:04 PM

no. fuckin. way. Unreal Engine just. got. BETTER

(comments are locked)
10|2000 characters needed characters left

My understanding is as follows.

You are going to have to write most of the stuff yourself. The idea here is to use your own account authentication system and then have all platforms use that.

You would also have to write your own matchmaking and server browser system that uses standard UE4 features and not specific features for Steam etc.

I would pretty much write everything to run on a secure RESTful web-service and drive everything from that.

more ▼

answered Sep 30 '18 at 04:32 AM

avatar image

649 31 10 42

avatar image Starkium Dec 03 '18 at 05:40 PM

has there been any development on this?

avatar image GarettHunter Dec 05 '18 at 02:50 AM

There has been no development on this on my end yet.

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question