Blueprint controlled character movement with mouse-controllable camera

Hello,

I’d like to make a cutscene (well, a script that controls the first person character movement) with a controllable camera. So basically the player won’t be able to move the character, only the camera. An example of what I mean can be found here: - YouTube

Thank you very much for any help!

I would say just uncheck the Orient Movement To Camera checkbox. I think it is on the playercontroller or the spring arm component of your character BP