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One of my character moving keys is not working.

Hello! I recently add some functions today in my project today, and everything was going fine until a couple minutes ago from just testing, I realized when I press "D" (moved right) it would move left. Also, whenever I move forward I go slightly left. I just added guns and projectiles that come out of it, but I did encounter a crash earlier today. Even though I fixed everything up from the crash, I do not know if this is a side effect of it. Is there anyway to fix this without making a new project, because I have spent weeks on this project. Thanks!

Product Version: UE 4.20
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asked Sep 29 '18 at 11:38 PM in Blueprint Scripting

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NotOriginal22222
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avatar image Everynone Sep 30 '18 at 08:16 AM

It's nearly impossible to suggest anything without seeing a screenshot of the offending script, we know less than you about the issue. :|

Also this has an UMG navigation keys tag - is this in any way related?

avatar image NotOriginal22222 Oct 01 '18 at 01:06 PM

It's hard to give you a screenshot of a character moving the wrong way when pressing a certain key. When I press D instead of going right, he goes left, and when moving forward they slightly go left instead of perfectly straight.

avatar image Everynone Oct 01 '18 at 02:33 PM

A screenshot of the script that is moving the character.

avatar image NotOriginal22222 Oct 02 '18 at 02:26 PM

alt text

fa.png (113.7 kB)
avatar image ThompsonN13 Oct 05 '18 at 12:33 AM

two things id check: first check the input axis scale in the project settings under input that could cause the issue where d is making you move left. the next thing is do you have a controller plugged in? the thumb sticks on a controller could be causing the slight left movement when moving forward (the deadzone isnt always accurate due to wear).

on a side note, next time you take a screenshot zoom in more so the nodes are legible.

avatar image NotOriginal22222 Oct 05 '18 at 03:40 AM

where would i find those things in? which blueprint for both?

avatar image ThompsonN13 Oct 05 '18 at 01:22 PM

the input scale would be setup in the input section of the project settings. knowing if theres a controller plugged into your system well look around your pc and check the usb ports for anything connected that is lumpy with button on it.

avatar image NotOriginal22222 Oct 05 '18 at 03:41 AM

also, everything in input is assigned correctly.

avatar image Everynone Oct 05 '18 at 11:55 AM

Can you show the input values?

avatar image NotOriginal22222 Oct 05 '18 at 03:13 PM

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here is the picture

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answered Oct 04 '18 at 10:50 PM

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NotOriginal22222
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