Error:
1>Module.ConversationManager.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl FCachedPropertyPath::IsValid(void)const " (__imp_?IsValid@FCachedPropertyPath@@QEBA_NXZ) referenced in function "public: static void __cdecl UDialogueBlueprintGeneratedClass::InitializeBindingsStatic(class UDTNode *,class TArray<struct FDelegateRuntimeBinding,class FDefaultAllocator> const &)" (?InitializeBindingsStatic@UDialogueBlueprintGeneratedClass@@SAXPEAVUDTNode@@AEBV?$TArray@UFDelegateRuntimeBinding@@VFDefaultAllocator@@@@@Z)
1>E:\Programms\Epic Games\Projects\PluginMaker\Plugins\ConversationManager\Binaries\Win64\UE4Editor-ConversationManager.dll : fatal error LNK1120: 1 unresolved externals
I have “PropertyPath” in my PublicDependencyModuleNames
any ideas?