Help with next step IK industrial robot
I have managed to create a BP with an industrial robot that moves with w, a, s, d, turns, swing rotate etc.(base mesh is targeted with key w, top mesh with mouse etc) That is fine but my next goal is to have the robot turn to a point that i choose. I want the grey tip to be the center of my movement control and as i move the hole arm twist and moves automatically in the correct place. The robot is fixed to the ground. Shall I use skeleton mesh or perhaps physic component constraint? I´m not sure what go for next.
But I don´t know where to begin. I have all the pivot in correct places and bone hierarchy should be fine.
Can some one please give me a hint where i should start.
In the long run ( maybe months :) to get there) i would like to have a robot with AI that can pick up things placed randomly in front of the robot.
I would use skeletal mesh. to position the arm to pick things up that are in reach, it is best to break it into small steps.
answered Sep 30 '18 at 05:01 PM
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