Countess shogun stuck in t-pose

I’m trying to use the countess shogun assest from the marketplace, I have the countess anim blueprint selected however when I hit play and she runs, shes stuck in T-pose instead of running, I’m not sure as to why this is the case considering the shogun skin for countess uses the same skeleton, can anyone let me know how to get this to work?

I found a fix, you go to the movement section of your ai blueprint and enable use acceleration for paths, alternatively if you want a simpler movement code you can do what I did and just made your own blend1D and make your own animation blueprint.