Using "Tab" Key to show player list in game

I have been trying to show the player list in a multiplayer game using the “TAB” key like in Counter-Strike and other FPS genre.

I have set the key binding in the project settings>Inputs as shown below without any modifiers like shift, Ctrl, Alt or Cmd. There is no other action that is mapped to “TAB” other than this action.

255310-binding.png

Furthermore in my player controller, I called the InputAction and attached to a function show playerlist as shown below again without any modifiers like shift, Ctrl, Alt or Cmd.

However when I run the game in editor, standalone or packaged(development built), “TAB” doesn’t seem to work. Instead if I press Ctrl+“TAB”, the intended action of showing player list happens.

Now for the questions:

  1. Has unreal engine blocked the usage of “TAB” keybinding for internal use like UI navigation etc and modified it to Ctrl+“TAB”?
  2. If yes, is there a way to remap the engine keybinding to something else so that I can use “TAB” for my game?
  3. Has someone else tried using “TAB” in their game and had no issue?

Thanks in advance for any help.