autocad plan to unreal engine for architectural building?

Can somedbody help me with plan transder from autocad to unreal engine for architecture building ?

I’d recommend using Unreal Studio - Datasmith integration will save you a lot of headaches between CAD and UE.

If that is out of the question for some reason, my pre-Unreal Studio method was to first load the .dwg in 3dsMax so I can clean up, weld, and adjust all the verts, faces, edges, and objects to what the engine expects - the way that CAD exports 3D geometry does not play well with an engine that expects neat tris. While there I also create neat UVs for all my dwg objects… You can probably automate this last step but manual work always gives best results - especially for the large lightmap resolutions you’ll need once in UE.

Cheers.

thanks duderseb datasmith integraton for autocad planis not yet available guess gotta go with second method.