how can i fix collision issue with my wepon pickup and my zone
Hay there iam working on a game like pubg and i got stuck at a point that my wepon pickup system works with collision and my zone which shrinks and if were out of it give damage to us also works with collision so when my zone spawn's the widgit shows up to pickup wepon and when i pickup wepon it gives me damage so is there a way to fix this issue or should i use line trace to pickup wepon??
asked Oct 02 '18 at 06:54 PM in Blueprint Scripting
If you're using a box collision for weapon pick up then you must attach the box to the mesh of each item you are spawning for pick up.
If you're referring to your own weapon dealing damage to you, then you need to set the box collision or line trace for that weapons damage to ignore 'Self'. Therefore, when you swing the weapon, the weapon might collide with you and now you have it set to ignore you (The player holding the weapon).
answered Oct 03 '18 at 10:58 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here