Enable Motionblur and FOV change at specific velocity
As the title states, I'm attempting to change some of my camera settings when the character reaches a specific velocity. It's a 2d sidescroller, and my first project while trying to get used to UE4's systems.
Here is what I managed to hobble together via semi related tutorials and guesswork.I know I'm doing something wrong (maybe everything) but the system is so user-friendly I feel like I might not be too far from the actual solution.
Any help would be appreciated, thanks!
asked Oct 03 '18 at 09:09 PM in Blueprint Scripting
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