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how to access a variable from one actor to another C++

my actor where I have the variable: MyBox.h


int FinishBox = 9;

from my "MyHUD" I want to access that variable that is in my actor


alt text


alt text

from here I want to access my variable "FinishBox" that is in the actor calling "MyBox.h"

Product Version: UE 4.19
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asked Oct 04 '18 at 02:37 AM in C++ Programming

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You need to find the instance of the actor you want to access the variable of. So something like:

 AMyBox* Box;
 // Get the first actor of type AMyBox.
 for (TActorIterator<AMyBox> ActorIt(GetWorld()); ActorIt; ++ActorIt)
     Box = *ActorIt;
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answered Oct 04 '18 at 06:00 AM

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