Change language in-game with blueprints?
Hi, I'd like to know if there is a way to change the language of the game while the game is active without restarting it. I've read this https://wiki.unrealengine.com/The_Easy_Way_Of_Translating_Your_Game, but it requires some C++ coding.
asked Oct 04 '18 at 01:28 PM in Blueprint Scripting
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