Replicated Movement not working after 4.20 update?

All actors using the replicated movement property in my project no longer replicate any movement data after updating to version 4.20 for me. It doesn’t matter if they’re physics objects or kinematic. Is this an isolated incident? Am I missing something new? I’m having trouble finding any information.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks