Load all levels World Composition
Hello, I am using World Composition and am trying to have all tiles loaded while the character is above a certain height in game. For instance I am having the character parachute down to the ground, but when the character is high above the ground only certain tiles are loaded. I need to have all tiles loaded until the character is close to the ground. How can I implement this? Thank you.
asked Oct 05 '18 at 10:22 PM in Blueprint Scripting
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