am new to unreal (not native English-speaker too) and i have been using it for few weeks now.
Since i come from Architecture (Arch viz) background, i have done few courses which mostly use "first person" project template and work around until visualization and this was easy until i realize i have to go through unwarp UV process from 3ds max etc, so i came across Data smith which has been very helpful on that part. Unfortunately, it uses a different template (doesn't show up on FP template) so i cant seem to access the first person features like stopping a camera to go through any object that has a collision box on it.
can anyone guide me through such process?..maybe something to trigger collision on the camera itself? anything that can be helpful,
Oct 06 '18 at 10:00 AM
in Using UE4