How to play gear switch sound?

How I can play gear switch sound which I have for standard PhysX car class?

Import a wav 16 bit pcm format sound file.
Right click and Create Cue from it.

in your blueprint where the sound should occur, use the Play Sound 2D node and assign your gear shift sound cue to it.
if the sound should exist in the world and not directly into the player’s ears, use Play Sound At Location instead and use the car actor’s location.

Thank you for accepting my answer. I have one more tip:
If you want the sound to follow the car as it moves through the world, you can add an audio component to the car actor blueprint class, and set it to the sound you want (or change it during runtime using the blueprint) and in your code get a reference to that component and tell it to Play a sound.