How can I change scene depth parameters/distance (or camera far clip distance)?
If you get too far away from an object, the scene depth goes black and objects overlap each other. How can I change the last depth measurement? Or at least the camera far clipping distance. That would be helpful too.
asked Oct 07 '18 at 03:03 PM in Rendering
UE4 default projection has no far clipping plane(to be more precise, far clipping plane is placed at infinity).
answered Oct 09 '18 at 08:03 AM
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