No .exe if any plugin is disabled

Hi, every time i disable a plugin in ue4 4.20.3 my packaged game won’t have an .exe and a Manifest_DebugFiles_Win64 file regardless of which plugin it is, if i enable it back again it all works just fine, im using an empty project to test this, any ideias what this could be? P.S. i could’t find anything of use in the log while packaging.

+1, disabled steam vr plugin and no .exe generated. Also, trying to package an html5 game causes an error, binary not found.

Fixed on 4.21, tested with third person template.