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Glitch behaviour with high speed object

Hi,

I've an issue with my blueprint vehicle, indeed when this object is at high speed it has a strange behavior, like it collided with something. Look the video bellow.

https://youtu.be/pnlQLIlWIzg

Can someone help me ?

Product Version: UE 4.20
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asked Oct 09 '18 at 02:29 AM in Blueprint Scripting

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Slim_Offset
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Hey there, have you tried switching on CCD (constant collision detection) for the colliding objects?

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answered Oct 09 '18 at 04:17 PM

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duderseb
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avatar image Slim_Offset Oct 09 '18 at 10:46 PM

Yes and this is a bit better with it,but there is always that. While i'm writing that sentence i see something bad, the green number next to "Central" is the high between the ground and the cube is not supposed to changed because everything is flat. I going to check something inside my blueprint.

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Solved I had some very bad behaviour with Physics Sub-Stepping activated. After turn it off, everything returned to the normal.

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answered Nov 09 '18 at 02:21 AM

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Slim_Offset
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