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about use scene capture draw to scene target texture

i use scene capture render a target and end of get a border serration texture ,how to do hidden border blur?

Product Version: UE 4.19
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asked Oct 09 '18 at 05:59 AM in Using UE4

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VincentJun
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avatar image DaKenpachi Oct 09 '18 at 08:32 AM

I don´t understand what you mean - can you post a picture?

avatar image VincentJun Oct 10 '18 at 03:17 AM

OK , alt text

avatar image VincentJun Oct 10 '18 at 03:24 AM

look the picture render texture 2D is very blur , In especial border part, maybe i don't have right render settings , please help me to look at , and i should how to do 。thank you very much!!!

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2 answers: sort voted first

the default size of the render target is 256x256. if you increase the resolution it won't be so pixelated. just be aware the larger the texture the more work the computer has to do to fill it.

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answered Oct 10 '18 at 05:24 AM

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IndieGameCove
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avatar image VincentJun Oct 11 '18 at 02:15 AM

i try to set default size of the render target is 2080*2080 , but there are still blur and look like just a little change. Is there any other solution? thanks for your help.

avatar image DaKenpachi Oct 11 '18 at 12:10 PM

One thing that just makes your SceneTexture "look better" is changing the Capture Source to Final Color (LDR) in RGB.

alt text

But what is it you want to do with the SceneTexture?

avatar image VincentJun Oct 12 '18 at 09:37 AM

i want use scene texture to do player info panel , but because this question lead to don't use ~~~

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I guess you should theoretically be able to apply a post processing material to the rendertarget, which does a blur (and with it some kind of AntiAliasing), like shown In this release notes

But, on the other hand, I did a little research and I did not find a good tutorial on how you actually apply the blur within a material.....

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answered Oct 11 '18 at 12:39 PM

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DaKenpachi
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avatar image VincentJun Oct 12 '18 at 09:41 AM

i don't use anything post processing material to the render target , just sample render ,i want a clear scene texture ~~~~

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