In my effort to use a aar Android library from Unreal game, I stumbled into odd problem.
When I try to include JNI class into my own JNI wrapper class
...
#if USE_ANDROID_JNI
#include <jni.h>
...
the editor/android launch compiler simply tells that “Can not open include file 'jni.h: No such file or directory”.
So… I am doing something wrong here. Is there some inc path parameter somewhere in UE settings or what?
This is my 1st Unreal project